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Recent Forum PostsHi, I am new to modding but quickly got the hang of it. I did run into a small snag though looking for some advice if anyone might know?
I am trying
Yer it seemed to go ok. A few close calls but overall happy with it.
zu vorigen punkten 1 und 4:
1. Auch wenn ichs anfangs anders verstanden habe, haben tests gezeigt dass Überbevölkerung sich wirklich auf
In another thread i have proposed that for the system automatic manager we should be able to forbid some of the constructions. Like a shif click and a
It quite depends on the galaxy parameters and the number of opponents. If you have a lot of space to expand into and not much competition to grab the
I like your comment about delayed research. Actually it would make more sense that population becomes unhappy if you accumulate huge gaps in research
Danke euch beiden 
Hab ein neues Spiel begonnen und dieses Mal gezielter Planeten kolonisiert, also am Anfang nicht das erste System
(1) Hapiness wird vor allem durch folgende Faktoren beeinflusst:
+ Niedrige Steuern
+ Positive Anomalien
+ Ressourcen
+ Gebäude
Thanks for the answers. In my experiment, even from start it wasn't too bad. But maybe i'm the one making the bad choices. I do monitor every turn what
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I loved both of these mods and I felt like they needed each other
I take no credit in this at all. All I did was cut and paste where I thought
Imperium Aeterna + Fair fight
Tweedie 6 Minutes Ago