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Thread: Futile attempt to pass a wormhole => Kasimir technology notification

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    Lightbulb Futile attempt to pass a wormhole => Kasimir technology notification

    Don't know wether this is maybe in discussion.

    If I find a wormhole in the early game (or maybe even later) and can not enter this route, due to missing Kasimir technology, the game should give a corresponding error message ("You need blablabla technology to travel this way").

    Could be helpful.
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    Yeah, the first time around I was like 'what the hell?'.

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    Great idea, I didn't understand this for a while either on my first game.

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    Yeah it just makes a little noise. Same as if you want to move somewhere when you've used all you move up for the turn or if you're trying to move through someone else's territory.

    I do find the AI manages to get this tech pretty quickly. They seem to get tech a lot faster than me actually!!

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    I usually get it by 16 turn

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    Moved to the right section, please post suggestions only in the proposals section.
    Renamed the title.

    And since people never stop asking this I'm all for this suggestion.
    Cerberus of the proposals section

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    +1

    This needs to be implemented like, yesterday. Don't even vote it, it is really necessary.

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    I do approve this, it's part of those little things that could make the game a lot more clear about tech

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    +1, agree that it would be useful, because small things add to the game feel (as well as providing insight)...
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