Hello Everyone,
As we announced during our community event last Friday at Gamescom, we will soon start working on an expansion pack.
We know that we have definitely one focus for that Pack: Battles!
We want to add more strategic choices, more feedback, fighters / Bombers / interceptors, more weapons, defenses, modules, formations, aiming strategies, boarding parties etc...
There were a few other wishes that were mentioned during the event by the community members present. Here is a quick list of them, I hope I did not forget too many of them:
- New faction and traits (focusing on new battle techniques?)
- Finding artifacts on moons or planets could be equipped on ships or heroes
- More different weapons types, more hybrids and new types.
- Visual impact of weapons on ships (I doubt we can go there...)
- Space stations to defend systems
- Options to make planets more unique by building special unique buildings. special building appear on planets / system.
- Ground Battles to accelerate the sieging if the invasion is successful. It would then be visual, on the planet ground.
- Huge Ships
- Planet defenses that damages sieging fleets
- Razing planets / Systems
- Destroying entire star systems (will disappear after being destroyed)
- Espionage and sabotage (also resulting in sabotage during the fleet battles). be able to trick the enemy with fake informations.
- Heroes exploring artifacts unlock technologies on the tech tree
- Construction queue sorting options ( I guess this was meant more towards sorting possible constructions on the systems..)
- Boarding ships can capture enemy ships and keep them to use them for privateering under a fake flag (the flag of the original owner).
Of course there still are quite a lot of elements in our improve list to choose from, but please let us know what you want to see the most in the game expansion.
Cheers
ST




